The renowned publisher has welcomed a seasoned producer from Respawn Entertainment to oversee the development team at their internal studio, which is currently developing the forthcoming third-person roguelike extraction-shooter known as this innovative game.
Management Change Follows Poor Feedback
The new appointee assumes the role of studio head at 31st Union following the departure of previous head the ex-Sledgehammer Games executive, who was removed from his post due to the game's disappointing initial reveal last fall.
On Wednesday, the company's top executive a key figure updated team members about this organizational change through an official communication, which emphasized that early feedback sessions had shown the need for a distinct direction.
Ismailer expressed that the developers is now refining Project Ethos with a refreshed vision, aiming to address community desires.
Trend of Strategic Hires
The news echoes a comparable step taken by the publisher in the summer, when they brought on Rod Fergusson from Blizzard to contribute to the BioShock studio Cloud Chamber.
Here is the complete text from Ismailer's memo:
Dear Team—
I understand you all just wrapped up your town hall - I hope you’re as excited as I am with the positive developments. Last time I sent you all a update, I expressed the following: “I am confident in this group. You all are some of the most dedicated and talented developers we have had the chance to partner with - and we’re excited for that collaboration to endure.”
Through your commitment and adaptability, particularly over the past twelve months, you continue to prove that.
The player input from last autumn’s Project ETHOS playtest was informative. It validated the promise of a action-packed game but indicated we still had work to do. It highlighted the need for a sharper vision.
It has been motivating to see how far you’ve advanced. You took the feedback to heart and overhauled Project ETHOS with a refreshed goal - one that’s ready to deliver on its potential to our players.
Our confidence in this project strengthens every day. To further the incredible progress you’ve made, I’m excited to welcome the new hire as the incoming Studio Head of 31st Union. After a period of talks, Ben starts with us on the specified date.
Ben’s leadership and expertise in the competitive gaming space is vast, having devoted the last 15 years creating and overseeing some of the most well-known titles in gaming, including the acclaimed shooter, and lately, Apex Legends.
I invite you all in greeting him next week. We are all excited to continue witnessing the progress of Project ETHOS in the time to ahead.
The President
Background of the Incoming Leader
The appointee presently holds the position of executive producer and head of production at the renowned studio for Apex Legends. He earlier worked at Treyarch and Activision in multiple production roles on the Call of Duty series, and, prior to that, had assignments at 2K and Electronic Arts.
Game Details and Vision
Project Ethos was revealed in last year in conjunction with a public demo. At the time, 31st Union described the game as a "no-cost, 3rd-person action-packed experience and an thrilling advancement on the genre."
"Build your perfect run—or die trying—in this 3rd-person action shooter! Customize your character in real-time to fit your unique tactics," the game's pitch states. "Challenge the opponents with new abilities, challenges, and challenges that evolve every round. Will you withdraw carefully with your hard-earned loot? Or take a risk, risk it all, and trust your squad can earn top ranking? The option is up to you."
The game does not have an confirmed release date or consoles, but players can expect further news as production advances.